Wednesday, 27 January 2010

Heads and hands




After reviewing my first sculpt with the tutors, I decided that I would like to develop my sculpting ability by re-making the character at a larger scale. Working at a larger scale will allow me to fit the miniature clothing I have made to fit a figure roughly 250mm high. This scale also helped me to see how details such as the eyebrows and lips should fit in proportion to the head. My initial sculpting technique pictured above started with a basic skull shape with indents for the eyes, I then added a brow and cheekbones, careful not to repeat my mistake from the first sculpt working mainly from the front image without considering how cheeks look from side-on. Areas to improve from this head include making the lips less pouty by flattening the top lip and including eyeballs. I will be trying a different sculpting technique whilst looking closely at peoples face shapes from life.


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